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port
folio
EXPERIENCE DESIGN

TelePresence
ABOUT: When engaging in a video call, there is often a limited sense of the surrounding context, which in turn impacts our experience, and to cater this, we built a videoconferencing module that visualises the user’s aural environment to enhance awareness between interlocutors.
ROLE: User Research, Study Design, Thematic Coding, Data Analysis
ROLE: User Research, Study Design, Thematic Coding, Data Analysis

MystARy
ABOUT: Leveraging AR, we aim to bring together strangers on the street to solve a mystery together. Our proposed experience aims to encourage people to live in the moment & have fun together while fostering social interactions by bursting the digital bubbles formed by our devices.
ROLE: Formative Assessment, Contextual Inquiry, Qualitative Research, Storywriting, Wireframe Designing, AR Development
ROLE: Formative Assessment, Contextual Inquiry, Qualitative Research, Storywriting, Wireframe Designing, AR Development

WhatsApp-a-Mole
ABOUT: An interactive learning experience where users play Whac-a-Mole game with the correct response to an awareness question about usage and privacy policies of WhatsApp, one of the most used text based application.
ROLE: User Research, UI Design, Usability Testing
ROLE: User Research, UI Design, Usability Testing
INCLUSIVE & ACCESSIBLE DESIGN

Sahayak
ABOUT: Sahayak is a system designed to facilitate senior citizens in their well being, with scheduling and providing assistance to them and their family members or caretakers through communication and monitoring.
ROLE: User Research, Ideation, UI Design, Usability Testing
ROLE: User Research, Ideation, UI Design, Usability Testing

Accessible Maps
ABOUT: Using the Google Map's API, we created a prototype of Maps that was colour blind friendly, hence being more inclusive.
ROLE: User Research, Brainstorming, Ideation, Usability Testing
ROLE: User Research, Brainstorming, Ideation, Usability Testing

Aaj Kya Khaaya
ABOUT: An illustrative multi-format teaching learning material that will inform a workshop and discussion with a cohort of 250 school children (6-10yrs) and 50 teachers from Delhi private schools about their daily nutritional choices.
ROLE: User Research, Designing Characters, Conducting Workshops
ROLE: User Research, Designing Characters, Conducting Workshops
SPECULATIVE DESIGN

Off
ABOUT: We examine human relationships with AI through Design Fiction using a future scenario where AI uses decision making to control the functioning of the human brain according to user’s context and needs. Through this we critically examine control of AI on humans and the true meaning of user freedom with AI penetration in our lives.
ROLE: Design Research, Ideation, FS/DS Techniques, Filming
ROLE: Design Research, Ideation, FS/DS Techniques, Filming
USER CASE STUDIES

Adoption of Digital Payment Tools in India
ABOUT: Through the qualitative and quantitive data analysis, we studied the impact of demonitisation-16 and COVID-19 on shift to digital economy from the cash heavy in the capital city of India.
ROLE: UX Research, Interviews, Survey, App Data Collection, Data Analysis
ROLE: UX Research, Interviews, Survey, App Data Collection, Data Analysis

XR Based Sports Cognition Testing
ABOUT: Using the lens of Exergaming, we adapted an existing Sports Cognition test for Visual Perception and made an attempt in making it more ecologically valid for the Table Tennis Players
ROLE: UX Research, Market Analysis, Interviews, VR App Design, Development
ROLE: UX Research, Market Analysis, Interviews, VR App Design, Development
ANIMATION & VIDEO EDITING

2D Animation
ABOUT: 11 Second Club Animation Competition
ROLE: Story plotting, Character Design, Wireframing, Animation
ROLE: Story plotting, Character Design, Wireframing, Animation

Composite Heritage
ABOUT: A stop motion video depicting shared cultural heritage of India, using it as a medium to resolve conflicts and inculcating the feeling of oneness
ROLE: Ideation, Filming
ROLE: Ideation, Filming
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